Archive for May, 2008
«Previous EntriesDevelop your own engine raytrace
Friday, May 30th, 2008 Scratchapixel hosts an impressive amount of information on the basis of the 3D representation of objects and the correct simulation of light.
There you can find this excellent online course that teaches the theoretical basis behind the ray-tracing algorithm and allows to develop a step by step raytrace rendering engine in C + +.
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Phil Tippett Interview
Friday, May 30th, 2008In CGSociety can find a very interesting interview with Phil Tippett, the legendary director of visual effects.
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A couple of good plugins for XSI
Friday, May 30th, 2008 City generator is a free plugin for XSI developed by Paolo Selva to generate parametrically cities, and can configure the distribution of its buildings and some features thereof.
Furthermore the company offers T-gen Simarton, a very good generator realistic all kinds of plants and trees that integrates with XSI, [...]
The next generation of motion capture systems
Monday, May 26th, 2008 Excellent article in popularmechanics.com on current technologies in motion capture.
Image Metric, shows the capabilities of their facial mocap tools as Organic Motion reveals his body motion capture system without costumes or sensors.
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Interview with Paul Debevec
Monday, May 26th, 2008 In VFXWorld have posted an interview with Dr. Paul Debevec, a pioneer in the field of image-based lighting high dynamic range.
The talk is about the latest research in the field of real-time 3D visualization, capture facial expressions and the representation of photorealistic skin.
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