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    Daniel Venditti

    Daniel Venditti

    Residence: Buenos Aires, Argentina

    Entertainer, teacher, consultant, writer and beta tester always linked to the fascinating world of 3D and visual effects.

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    Great news on the latest release of Blender

    May
    21

    The second short developed with Open Source Blender , "Peach" (eventually named "Big buck bunny") was intended, in addition to testing the program in a high-end production to produce and refine his tools. Including editing and simulation of hair, fur and grass, creating large natural surroundings and everything related to character animation.

    They have achieved more than judging by the incredible amount of improvements listed on the official site:

    Action Editor Improvements
    Align to Transform Orientation
    Approximate AO
    Armature Drawing
    Tools Armature
    Automerge
    Cloth simulation
    Constraint System
    Custom transform orientations
    Distributed rendering options
    External Paths Tools
    Game Engine Improvements
    Glossy Reflections
    Hair and Fur
    Image Browsing
    Mesh Deform Modifier
    Multi-Modifier support
    NDOF devices support
    Node editor
    Particle system rewrite
    Physics caching and baking
    Pole target for IK chains
    Pose Libraries
    Python Scripts and API
    QMC & Adaptive Sampling
    Render Baking
    Render Pipeline
    Sequencer
    Shading features
    Skinning Improvements
    Soft Shadows
    UV texture editing
    Paint Weight visualization
    Weight-group Selecting


    Blender 2.46 Cloth from Daniel Genrich on Vimeo .

    Link

    Topics: 3D , 3D Software | Comments Off

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