" Good spot for the All-Star Game | Home | Making of Kung Fu Panda '
Physical animation
A very good proposal is this blog where they teach the foundations of physical phenomena applied to the animation.
Regardless of today have tools that can solve some of these points automatically after you learn the basics things like pendulum, free fall, collisions and other is always a plus when it comes to animate.

Topics: Animation | 1 Comment »
One Response to "Physics for animation"
Fatal error: Call to undefined function similar_posts () in / home / cgnewsco / public_html / wp-content / themes / rockin-chromebak / single.php on line 82













June 27th, 2008 at 24:39
No doubt an important point to consider, especially for those who never had a physical basis of nothing and sometimes we miss in animation. Thanks!