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    Daniel Venditti

    Daniel Venditti

    Residence: Bs As, Argentina

    Entertainer, teacher, consultant, writer and beta tester always linked to the fascinating world of 3D and visual effects.

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    Physical animation

    June
    27

    A very good proposal is this blog where they teach the foundations of physical phenomena applied to the animation.

    Regardless of today have tools that can solve some of these points automatically after you learn the basics things like pendulum, free fall, collisions and other is always a plus when it comes to animate.

    Link

    Topics: Animation | 1 Comment »

    One Response to "Physics for animation"

    1. pinK Says:
      June 27th, 2008 at 24:39

      No doubt an important point to consider, especially for those who never had a physical basis of nothing and sometimes we miss in animation. Thanks!


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