• About me

    Daniel Venditti

    Daniel Venditti

    Residence: Buenos Aires, Argentina

    Entertainer, teacher, consultant, writer and beta tester always linked to the fascinating world of 3D and visual effects.

  • Records

  • Archive for September, 2008

    Unwrella, automatic mapping coordinates

    Monday, September 29th, 2008

    Unwrella promises to generate mapping coordinates complex with one click, keeping constant the UV coordinates to use tilia textures (seamless) and normal maps.
    What I tested and it is really very good, I recommend taking a look, you can download a free beta for 3ds Max active until the end of October.

    Link

    Displacement maps in Mental Ray

    Monday, September 29th, 2008

    Jeff Patton responds in the next post the most common queries about displacement maps received from users of Mental Ray, especially when used to simulate grass.

    Link

    Spot the new Honda Fit

    Monday, September 29th, 2008

    Digital Domain is behind the new Honda Fit advertising, as always, excellent.

    Internal mapping

    Sunday, September 28th, 2008

    Joost van Dongen developed this interesting shader to render in real time inside buildings using textures that are in accordance with terms of obvservador.
    Its application aims to games like GTA and interactive representations of cities.

    Link

    Buenos polygonal modeling tutorials

    Friday, September 26th, 2008

    Andrei Ichim offers on its site a very good series of tutorials on polygon modeling recorded at high speed.
    I leave an example and link.

    Link