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Shining Normality
Normality is a free plugin for After effects created by Stefan Minning reiluminar allowing 3D rendered objects in composition.
The plugin requires calculating a normal map (and as additional and Zdepth alpha) with the rendering of the scene and then be able to change the lighting, reflections, refractions, bump, toon shading and much more.
Topics: Plugins | 4 Comments »
4 Responses to "Shining Normality"
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July 12th, 2009 at 1:07 pm
The zborntoy does something similar
http://www.youtube.com/watch?v=HOWiuLl5aeY
I think the Post Office has Houdini is an image format called deeprasters I think that stores all the data for reiluminar
July 12th, 2009 at 9:28 pm
Yes George, the Zborntoy is similar but this is free, with respect to the formats you can also use the RLA or OpenEXR format for storing within the different channels that use this plugin for reiluminar, good contribution!
July 13th, 2009 at 1:09 a.m.
If the openxr this cute, it hurts to be in after a cart with the plug-in faster walking Nuke
July 13th, 2009 at 1:17 a.m.
There he found that of nuke
http://lowrez.marklowne.com/relightnuke.html
I personally never use but I see things very useful for drastic