• About me

    Daniel Venditti

    Daniel Venditti

    Residence: Buenos Aires, Argentina

    Entertainer, teacher, consultant, writer and beta tester always linked to the fascinating world of 3D and visual effects.

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  • Archive for October, 2009

    Adjusting the weight of vertices in Maya

    Thursday, October 29th, 2009

    The following is a fact in mel script for Maya that emulates the Weight Tool Skinning in 3ds Max. Set the weight of the vertices during the skinning of a character without using the tool of classical painting.

    Link

    Unity Free Indie

    Thursday, October 29th, 2009

    Unity Technologies, developer of software for interactive 3D content creation, announced that the version "Indie" of its flagship product is discontinued and will offer free pre-registration form online.

    Link

    Maxwell 2.0

    Wednesday, October 28th, 2009

    Already available is a trial of the new version of Maxwell, where stands out above all the calculation speed over previous versions.

    Link

    Introduction to Mudbox

    Monday, October 26th, 2009

    Jean-Yves has published in French a 95-page pdf illustrating the basic steps for working with Mudbox 2010.

    Link

    DirectX 11

    Monday, October 26th, 2009

    A couple of videos demonstrating the power of the new Direct X 11.