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    Daniel Venditti

    Daniel Venditti

    Residence: Bs As, Argentina

    Entertainer, teacher, consultant, writer and beta tester always linked to the fascinating world of 3D and visual effects.

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    Automating the calculation of animation in Vray

    October
    18

    The following script for 3ds Max to automate the calculation of animation and static scenes from an animated camera Vray.

    It is based on the method proposed in the next tutorial of Chaos Group , offers some interesting options as a support for Backburner, Distribute Vray Render, Duma and exclusion from the calculation of items such as GI VrayFur, RPC, lights and displacement maps.

    Link

    Topics: Animation , Scripts , Software 3D | Comments Off

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