Archive for June, 2011«Previous Entries Wednesday, June 29th, 2011
Presentation of a new algorithm for calculating real-time lighting created by the team of Cyril Crassin.Wednesday, 29th June, 2011
Luis Manuel Morillo MaxUnderground comments in developing your animation project.
LinkWednesday, June 29th, 2011
VisualArt offers a number of different effects presets to simulate fluid flow and Particle created in 3ds Max BlobMesh.
LinkTuesday, June 28th, 2011
The Mill has the behind the scenes of this popular TV series.Tuesday, June 28th, 2011
Technology Basefount plugins developed a suite dedicated to simulate the behavior of crowds inside of Maya, the teaser promises.