• About me

    Daniel Venditti

    Daniel Venditti

    Residence: Buenos Aires, Argentina

    Animator, teacher, consultant, writer and beta tester always linked to the fascinating world of 3D and visual effects.

  • Records

  • Maya Modeling Tips

    Sunday, December 25th, 2011

    3D World magazine offers 10 free tutorials with tips and tricks on polygonal modeling in Maya.

    Link

    Autodesk buys MeshMixer

    Friday, November 4th, 2011

    Autodesk recently acquired this application created by Ryan Schmidt allowing geometry model and merge interactively.

    Sculpting a face in Zbrush

    Monday, September 19th, 2011

    Ryan Kingslien shown in the following webinar anatomical bases that must be taken into account by modeling a face in Zbrush.

    Got Wires?

    Friday, August 19th, 2011

    A new blog about good articles polygonal modeling.

    Link

    BSurfaces, polygonal modeling in Blender retopología

    Monday, July 25th, 2011

    An awesome tool for Blender that allows modeling complex polygonal surfaces using as guide lines in the viewports, Beziers and edges of the model selected.
    In the video we see in detail the workflow to generate in a simple mesh retopologizar complex surfaces and dense, worth $ 40.

    Link