• About me

    Daniel Venditti

    Daniel Venditti

    Residence: Buenos Aires, Argentina

    3D Animator, vfx composer, teacher, writer and beta tester always linked to the fascinating world of 3D and visual effects.

  • Records

  • Why Mode is a modeling tool

    Sunday, December 2nd, 2012

    The following video shows why Andy Brown Mode is becoming the preferred tool for 3D modeling.

    FiberMesh, hair and fiber modeling in Zbrush

    Wednesday, January 4th, 2012

    Preview of this new tool include 4R2b version of Zbrush next to leave, to model with hundreds or millions of polygons all kinds of fibers and hairs.

    Purchase Autodesk MeshMixer

    Friday, November 4th, 2011

    Autodesk recently acquired this application created by Ryan Schmidt allowing geometry modeling and merge interactively.

    Sculpting a face in Zbrush

    Monday, September 19th, 2011

    Ryan Kingslien shown in the following webinar anatomical bases to be taken into account when modeling a face in Zbrush.

    Got Wires?

    Friday, August 19th, 2011

    A new blog about polygon modeling with good articles.

    Link

    You can try Photofly

    Monday, June 13th, 2011

    Until the end of the year is possible to test this new Autodesk technology to generate 3D models from images.

    Link

    3D modeling software that uses Kinect as an interface

    Wednesday, March 16th, 2011

    An Open Source development that leverages the power of Kinect to model interactively using a glove with sensors.

    Tips to correct defects in topology

    Tuesday, September 7th, 2010

    Petchkovski Greg teaches in this video to correct the most common defects in polygonal modeling.