Mike Seymour taught as spherical harmonics are used for the calculation and representation of light in three-dimensional spaces.
LinkSaturday, April 6th, 2013
Thiago Costa rebuilt Lagoa creating an online platform for creating real-time 3D engine using a progressive unbiased based on cloud computing.Monday, October 22nd, 2012
A new renderer for 3ds Max developed by Ondrej Karlik is still in alpha.
The initial tests and functions that promises to generate high expectations.
LinkMonday, October 15th, 2012
Awesome work Mark Crilley illustrator.Sunday, September 9th, 2012
Caustic Visualizer is plugin (still in beta) of the company Caustic Professional allows real-time rendering in Maya viewports.Sunday, July 15th, 2012
The new plugin from Video Copilot to work with 3D objects directly in After effects.
LinkMonday, July 2nd, 2012
Chaos Group provides VRayEmbree tool that accelerates the raytrace calculation on Intel X64 Vray. For now only available for 3ds Max.
LinkSunday, April 15th, 2012
A great article by Mike Seymour on fxguide on history and current render engine in the main 3D applications.