• About me

    Daniel Venditti

    Daniel Venditti

    Residence: Buenos Aires, Argentina

    3D Animator, vfx composer, teacher, writer and beta tester always linked to the fascinating world of 3D and visual effects.

  • Records

  • Pipes and Teague Checker for Vray Scene

    Tuesday, December 18th, 2012

    Two good scripts for 3ds Max: Pipes is a generator of piping systems, Teague Scene Checker for errors and optimizes its calculation scenes with Vray.

    Link Pipes

    Link Checker Teague Scene

    bhGhost

    Monday, October 1st, 2012

    Maya Script for generating a three-dimensional shape of an object in different frames (Ghosting - Onion Skin), really useful in animation.

    Link

    Morph UI Creator

    Sunday, September 2nd, 2012

    A good script for 3ds Max that creates control interfaces for rigs.

    Link

    PolyUnwrapper

    Tuesday, July 17th, 2012

    A complete script for 3ds Max that simplifies mapping tasks.

    Link

    Mr Motion Trail

    Sunday, July 8th, 2012

    A Python script for Maya that allows managing and reusing motion animated trails between different objects in the scene.

    Link

    Scripts and Tools for Silhouette

    Monday, July 2nd, 2012

    Boundary VFX offers several scripts and actions to optimize Silhouette broken work and work more smoothly with Nuke.

    Link

    Script to create cobwebs

    Sunday, June 3rd, 2012

    Cobwebs is a script of John Martini for 3ds Max that allows objects to create interconnected webs, cables, etc..

    Link

    rp_FacialSetup

    Friday, May 4th, 2012

    A script created by Renato Polimeno for 3ds Max that provides interfaces for creating facial animation, still under development.